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( HUNTERS - WEEK 3 )
![]() For this week, there will be no sudden loss of control for those who have signed their souls away for the greater good. As long as they're in the Curio Shop by 6:05 PM on Monday, nothing out of the ordinary will happen. All they must do is knock on the shop's door, carefully as if to not draw attention towards themselves, and the door will creak open by itself much like the previous week. As per usual, inside this strange room they'll find Craftly seated at a round table. Shelves of antiques line the walls and the smell of peppermint tea wafts through the air. A thin tendril slips across the table from Craftly's sleeve, hooking around his cup of tea. As smug as ever, he smiles to the group. "Come in, Hunters. It's time for us to begin". Welcome, Hunters! As of this week, you'll get the chance to either investigate one other character or arm them with a randomized weapon. If you have any questions, you can shoot us a quick PP or PM as always! ic rulebook | locations | statuses | room assignments private conversations | ic profiles | graveyard | full navigation hunter's handbook |


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Why did you put our teeth in a bowl at the front desk??
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[that takes the wind out of his sails, because out of the four of them who know about this little alliance, Craftly is the only one he thought would do such a thing]
-- then who did?
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. . . y'know, this is one of those "oddities" that is a li'l more concerning than not. . .
No one else is s'posed to know about us, right? Just you?
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[he is Concerned]
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[. . .]
I s'pose they are small and white like mints.
[he says. so dryly. why do you do this to them, Craftly]
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They aren't going to get any bigger than they are now, pal.