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( HUNTERS - WEEK 5 )
![]() For this week, there will be no sudden loss of control for those who have signed their souls away for the greater good. As long as they're in the Curio Shop by 6:05 PM on Monday, nothing out of the ordinary will happen. All they must do is knock on the shop's door, carefully as if to not draw attention towards themselves, and the door will creak open by itself much like the previous week. As per usual, inside this strange room they'll find Craftly seated at a round table. Shelves of antiques line the walls and the smell of peppermint tea wafts through the air. A thin tendril slips across the table from Craftly's sleeve, hooking around his cup of tea. As smug as ever, he smiles to the group. "Come in, Hunters. It's time for us to begin". ic rulebook | locations | statuses | room assignments private conversations | ic profiles | graveyard | full navigation hunter's handbook |


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You don't have time to waste.
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[pats the seat of one of the chairs at their table]
C'mon, Girge. Live a little.
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Considering that I'm dead back home, that's a very interesting choice of phrase to use with me.
[a beat]
Also, I should remind you that in the context of this game, I'm a psychopathic serial killer.
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Yep. Haven't forgotten, buddy. And I'm the idiot who aligned himself with the psychopathic serial killer in order to save everyone's lives.
Get over here and play board games with us.
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[picks out one of the cars]
[chucks it at Girge's forehea]d
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Keep throwing your game parts at him and he'll make sure you have none left to play with, okok.]
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Killjoy.
[but if Girge is really that intent on being a grumpy grouch then w/e he'll let him!1]
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Anyway, he'll just be playing makeshift darts with his scalpel. Gotta practice coping with the feeling of maggots under his skin, and all.]